top of page

Echo Knights

Roles:
Game Designer
  • System design and balance
  • Holding playtest sessions to identify problems and rectifying them
  • Making sure player experience is intuitive
 
Game Director
  • Communicating design intentions to a team of programmers and scripters
  • Ensuring that core design intent is adhered to
 
Genre: Local-Multiplayer Arena
Done with: Custom Engine
Team size: 8
 
Game Trailer: Click Here
 
 

 

Echo Knights pits 4 players against each other in an arena of lasers and chaos. The winner would obtain the glory of the title: 'The King of Time' and many would gladly risk their lives for such an honour.

 

Each Knight's past self is able to affect the present and Knights must make full use of this knowledge and their skills to eliminate all competition and be the ultimate victor.

 

Year 3 project in Digipen Institute of Technology, Singapore for Bachelor of Arts in Games Design.

bottom of page